It is an undeniable fact that the digital age has arrived with great force, and that the educational system must adapt to it. Children are more curious and aware of reality, but What is educational robotics? Will the impact be so positive during its application?
Robotics is an area that contributes to the academic training of children, adolescents and adults, to the point of implanting knowledge in mathematics, engineering, technology, natural sciences, among other branches. Of course, all the mentioned ones are adapted to the digital environment.
Its presence has meant an important leap in the learning of human beings, mainly in children. It enriches the logical thinking of all those who apply robotics. It favors the imagination and linguistics (in matters of handling their own language, understanding signifiers and meanings, as mentioned by Ferdinand de Saussure in his work. P>
There is no set age to get into robotics, but the interdisciplinary branch itself recommends that children be the first to get fully involved with these activities. The first order of the teachers is the purchase of a Lego Education or Cubetto, or the school itself will provide these instruments.
With the help of these materials, the subject will set their creative mind in motion to assemble the Lego or Cubetto, find their logic and propose hypotheses so that the tower remains firm with the reduction of its pieces.
As the child grows, he will receive other similar games but with greater difficulty, so that his logical thinking is constantly developing. For example, having knowledge of robotics he will be able to execute electrical models, work with simple circuits and later with technological programs in his high school studies. P>
Educational robotics could be defined in a single word: gamification. This means that through mechanical games, all individuals will be able to approach logic in a concrete way. Mastering the imagination, mathematical calculations and supporting scientific actions are the objectives pursued by this discipline.
Benefits in children
The great virtues of educational robotics are visible to those who put it into practice. Familiarize yourself with technology, tackle mathematical logic, and conduct scientific experiments from the simplest to the most complex (although this will depend on the age of your participants).
Teamwork: Schools are required to assign team activities to enhance camaraderie. There are even challenges that a single person is not capable of meeting, although robotics promotes the autonomy of its students.
Socializing is a skill inherited from childhood, therefore, wanting to collaborate with peers is just an indication of how great robotics can be as a complementary discipline in education.
By coexisting more than one skill in two people in the same challenge, they will be able to solve problems together, establish hypotheses and get closer to a great truth. Of all the benefits raised, it is one of the most transcendental for human development.
Leadership and confidence: The progress of the students will show that they are efficient in the exercises they have practiced. It allows the teacher to assign more complex tests, so that he discovers the true logical-scientific potential of it. It strengthens self-esteem and avoids the option of experiencing frustrations if something does not go as expected.
Enterprise: Mistakes are not as negative as they seem, because after trying an experiment, you could establish more skills than known. In other words, hidden talents come to the surface that not even the volunteer himself had discernment about.
Innovation arises, that desire to be more autonomous in their exercises, without forgetting that teamwork is there latent to reinforce knowledge together with another subject
Logical thinking: Without a doubt, of the benefits presented, it is another that sets the standard in human beings. Be aware of the events around you, investigate what can be improved, apply the scientific-mathematical method in everyday life. In addition to this, it involves the development of philosophical thought.
Psychomotricity: A very useful quality to develop logic games, put together puzzles, do the same with lego, perform calculations on assembly parts and much more.
Creativity: Sponsored through the imagination and complementary materials that the student has available. It will be evident with the production of models, electrical circuits, toy architectural constructions, manipulating robots, among others.
Curiosity: Children at an early age always ask why of the things they see around them. If they don't get concrete answers, they themselves will have the ideal approach to satisfy their curiosity. This concept is associated with the interest of learning day after day of the great mysteries that the universe hides.
The traditional repetition system is part of their academic work, that is, there is a repetition of the challenges until they learn to do it with the available resources. This factor contributes to raising your value and considering yourself competent for more activities to perform.
Concentration: If the teachers are aware of one or several members who cannot concentrate on the activities, they have the duty to establish guidelines with the purpose of occupying the concentration. This occurs when children are very restless, but by addressing their interest in making a craft, you are already working towards this benefit.
Mathematics: Ideal for solving problems, putting into practice basic day-to-day operations.
They are just as evident as the benefits presented by educational robotics. Here are some unforeseen events in your practice:
- Constant teacher training. As technology advances, bylaws are frequently updated. If teachers are not ready for updates, the scope of robotics will be imperceptible to children and adults.
- Frustration at not fulfilling any of the aforementioned benefits. The first negative symptom is the rejection of technology in all its manifestations. Teachers will have a duty to calm their students and make them see that the first attempts are not so important for the final result.
- Limited purchasing power for parents and guardians who want to pay for their children's educational robotics.