The STEAM methodology in educational robotics is the most widely implemented, since this subject allows including the four pillars on which said methodology is based, which are; Science, Technology, Engineering and Mathematics.
We must bear in mind that modern education is on its way to the digital world, where the three areas mentioned will be fundamental.
What is the STEAM methodology?
Before talking about the STEAM methodology, we have to know the STEM methodology, which is the one that seeks to educate students in four specific disciplines that are; science, technology, engineering and mathematics.
All this in a practical and enjoyable way, for example, through educational robotics, which in turn allows other skills to be obtained. It is important to bear in mind that STEM, tries to act as an intermediary to achieve union with the rest of the materials.
The step to reach the STEAM methodology occurred when the creative and artistic skills began to be implemented. Such change occurred as a result of the new creative and artistic perspective granted to the current educational system.
As a result of this, in the educational field, the increase of multidisciplinary products based on the teaching of these subjects began to be observed. While keeping its main feature; Practical Training. Keep in mind that, through this medium, students work in a real way through experiments, such as those of educational robotics.
What is educational robotics?
In simple words, educational robotics is known as the site formed for two areas: teaching and interdisciplinary learning, based both on the study of science and technology.
As we can imagine, this covers the subject of programming, in fact, later when we talk about robotics kits, we will have an idea of how these help the child to get into programming at a basic level.
This point is important, since programming has become an indisputable necessity in the modern world in which we live. In fact, we could say that education is advanced to the digital world, and that is why classes like these become so important.
It must be taken into account that this particular subject works with the fundamental pillars of the STEAM methodology. In other words, this allows the development of different skills and knowledge based on science, technology, engineering and mathematics. These, as we will remember, are essential in the aforementioned methodology and that is why it is a good idea to implement them.
Robotics kits to implement the STEAM methodology
As we mentioned before, the best method to apply this methodology is through robotics, since experiments have to be carried out on them.
In fact, these cover the areas of mathematics, technology, engineering and science, so it is an excellent idea for teachers who want to implement such a methodology. With this in mind, the best options for robotics kits are:
Code And Go Robot Mouse by Learning Resources
This is one of the leading robotics sets for preschool and early childhood education, and is perfect for learning programming, creating your own map with mazes, etc.
The idea of all this is to create your own map with mazes for the mouse to find a cheese on the board. It should be added that this is programmed from the mouse itself without the need for other electronic devices.
Lego Duplo Town Steam Train
This kit is perfect for 4 and 5-year-olds, and will give them the opportunity to enter the world of programming, learning basic concepts of it Likewise, it allows them to develop thinking spatial and computational.
If there is something that makes children curious, it is insects and that is why here we will bring you a bee-shaped robot. What stands out most about this product is the variety of possibilities with which it can interact. Similarly, this can be controlled manually or using an application.
Clementoni's Robot DOC
This is a perfect robot for young children, specifically from 4 years old. It has a DOC robot pack, a puzzle-type board that can be used on both sides and two cards where the directions and objectives are.
Cyber Talk Robot
In this case we have a really cheap robot that has four game modes, which allows the child to get started in the programming language for children. In fact, it is recommended for those who are 8 years old.
Why apply the STEAM methodology in educational robotics?
As we mentioned before, educational robotics for children allows the application of the four basic pillars of STEM (Science, Technology, Engineering and Mathematics). It is precisely for this reason that making use of robotics to apply such a methodology is important. Obviously, for this, it will also be important to have a project in mind, where a series of creation processes are followed.
Remember that, in the STEAM methodology, what is art and creativity is incorporated, so we must let our imagination run wild. In this way, we can ensure that students acquire knowledge such as;
- Increases your self-esteem.
- Improved communication skills.
- Teamwork and joint decision making.
- Improve retention of basic concepts learned.
- Acquire new knowledge through first-person learning.
- Maximize your ability to solve problems using your creativity.
As we can see, the STEAM methodology offers a very pleasant learning environment, in which we will be able to obtain new knowledge. Obviously, these are focused on science, technology, engineering and computing, but also on creativity, this being very important to find solutions to the challenges we face.
In the same way, it allows students to improve their social skills, which will be very useful to function in society.